Individual Contributor, GitHub
- Developed a simulation of a tennis game matching server where multiple players send requests for games: singles, doubles, male, female, or mixed.
- Utilized OpenMP threads to handle client requests and
MPIcalls for player communication. - Managed the availability of limited tennis courts (4 courts) to continuously match players’ requests.
- Completed as part of the Parallel and Distributed Course at IIT Gandhinagar.